Flickery textures final fantasy4/7/2023 ![]() ![]() ![]() Setting the "Hi-Res Textures" option to Stretched took away most of the green lines (but not all), but it made everything look way more pixelated than 2xSal. There is a constant flickering or intermittent black screen. Here's what it looks like.Ĭan anyone tell me what I'm doing wrong? I've tried tweaking every setting with Pete's OGL2 plugin, but nothing seems to help. Stick to either DX11 (preferred) or OpenGL (usually safe fall-back) on that chip. It may say Vulkan on the box, but it is likely to be iffy for actual usage. Scroll down to Vertical Sync, select on, and hit apply. Tsunamods is a team of very talented modders for Gears Engine Final Fantasy Games FF7 and FF8. They're all over the place in terms of bugs, so keeping on top of this can help a lot more places than just FF7 The R7 GPU is six year old tech. Open Nvidia Control Panel > Manage 3D Settings > Program Settings > select Final Fantasy 7 Remake. Also most noticeable when its darker out like in your video. Make sure your AMD drivers are fully updated. I've got it mostly set up, and thank god for ePSXeCutor, since it makes configuring and retrying settings a lot easier.īut, I still can't get the damn green lines around environment textures to go away! It's like the textures aren't quite lining up correctly. It happens with trees and bushes, I think its the semi transparent textures. Select the preset that you're just created. Might be because some textures are still such low on quality that only proper Anti-aliasing fixes this. Click on it and navigate to the directory that you're just created (Clicking on. The new areas seem to be better, but mostly cause it's way darker there in general and the ground textures are new (a lot of them at least it looks like). ![]() So I once again got the urge to play FFVII, and I remembered loving how it looks on ePSXe the last time I played (way back when I was in college). On the top of the window, just below the menu bar is the name of the preset that you're using. ![]()
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